Azur Lane is an ideal choice of game for you if you love naval warfare and live 2D all-girl squads! It boasts mesmerizing environments from every ocean body and features thematic military-stylized naval warfare on both sides. Equip your ships with multiple modifications and take them out to the sea! In this guide, we will be thoroughly introducing some of the most wanted characters in Azur Lane. You will get to know more about each of them and their pros/cons, helping you construct an efficient fleet line-up.
Bismarck Zwei
Bismarck Zwei is a very strong battleship with exceptional utility and damage. She can deal a lot of damage with her variety of offensive boosts, barrages, and summons. Her vortex ability can also make multiple engagements easier by grouping foes so that your fleet can deal with them all at once. While her Iron Blood fleet and cross-fleet bonuses are powerful, your fleet compositions don’t have to revolve around them.
Friedrich der Große
The battleship Friedrich der Große is mighty. Because of his outstanding baseline attributes and numerous offensive bonuses, FdG has incredibly high damage. Her inclination for flagship is removed, and her Fate Simulation adds a centered barrage.
Musashi
Musashi is a battleship with immense power that deals massive quantities of damage. This superior offensive power bundle is enhanced by her numerous offensive buffs and strong base stats. Musashi’s lightning barrage is reliable since it can re-prioritize its targets, dealing a damage-taken debuff. She can absorb the ramming damage for the other ships, increasing their chances of surviving. Although her cross-fleet barrage is potent, it shouldn’t be counted on to deal a lot of damage.
New Jersey
New Jersey is a battleship of the highest caliber. Her low spread and great main gun effectiveness provide her with strong shelling damage, which is far more devastating than one might initially think. When employing slowing powers, this is increased because more shells will make contact with the target.
Ulrich Von Hutten
Ulrich von Hutten is a very formidable choice. She can sortie with any gun, on or off the flag, and her tremendous DPS is enhanced by her outstanding proximity bombardment and on-fire barrage. She is considerably more effective in DPS off-flag than she is as flagship due to her special reload trick, although she is still very good in both roles. You can spread her damage for mob performance or keep her in sync for half of the boss shots (depending on your chosen gun) thanks to the shortened main gun reload time off-flag.
Vanguard
Vanguard is a boss-oriented battleship with excellent support skills. With her reload buff, she may automatically align herself with other battleships that have the same gear, maximizing the amount of damage that the backline can deal. She ought to be outfitted with Royal Navy gear so she can activate other small bonuses and raise the fleet’s flagship’s accuracy.
Odin
Odin is a battlecruiser that, depending on where she is in your fleet, has the unusual capacity to take up a position between vanguard and backline. This location places your flagship squarely in front of its barrages and ghost guns, maximizing their effectiveness while deflecting some attacks that aim for default backline positions.
Gascogne
Thanks to her special shelling function, which enables her to fire all of her main gun shots as aimed shots, her 100% proc-rate barrage, and her balanced armor upgrades, Gascogne is an especially reliable mob-fleet flagship. As a flagship of the mob fleet, she also possesses a self-healing feature that increases her survivability.
Howe
Boss fleets mainly use the off-flag shelling battleship, Howe. Between her main gun and barrage, Howe delivers a powerful blow and reliable damage uptime. Howe should never be included without the right fleetmates to set off her self-buff. For other battleships in your fleet, her barrage enhancement is a welcome bonus.
Marco Polo
A cross-fleet skillful barrage flagship, Marco Polo is outstanding. Although the increased barrage lessens this weakness, her SAP-heavy barrage is least effective against targets with strong armor. While powerful, her cross-fleet onslaught only lasts for two engagements. Restrictive Sardegna interactions on her talents are changed to generic ships by Marco Polo’s Fate Simulation, which makes it much easier to utilize the modest survivability boosts and much boosted Main Gun Efficiency.
Prinz Rupprecht
Prinz Rupprecht is an offensive battlecruiser best suited for a flagship sortie due to his excellent stats and outstanding damage uptime. Her barrage, powerful secondary ghost gun, and defensive bonuses make her an excellent mobbing tool.
Tamaki
Tamaki is a fantastic battlecruiser who possesses good self-buffs, constant support, and a potent bombardment of random targets. Due to the fact that her barrier and augment AA boosts are rather minimal, she does not require a sortie with other Venus Vacation ships.
Vittorio Veneto
An off-flag sheller, Vittorio Veneto acts as a barrier between the Italian factions. Due to the highly uncommon capacity of her barrage to set significant burns, triple BB fleets equipped with Veneto can operate all armor-piercing main guns without losing their burning capability. Despite the strength of her faction buff, she usually only has to be paired with one or two other Italian ships instead of an entire fleet.
Brunhilde
Brünhilde is a support battleship with an anti-light boost and secondary barrage that makes her particularly effective against bosses with light armor. When fitted with the same gun, she will fire naturally ahead of most battleships and has a dependable slow.
Akane Shinjou
Akane Shinjou is a formidable flagship for the Barrage. She can stagger her several barrages, which gives her a good damage uptime. With a high hit rate and a timed barrage, she may do a lot of damage to a single target because her rocket fighters are based on Firepower.
Players can enjoy Azur Lane even more on a bigger screen with your keyboard and mouse via BlueStacks!